godot_osc_demo/project.godot
Christopher Arndt eaac73ab2e feat: several enhancements
* feat: added gdUnit4 addon
* feat: added support for parsing OSC timetags to Unix time
* feat: added more static types to function signatures
* feat: OSCReceiver server handles up to `max_packets_per_poll` (default `10`) packets per poll interval.
* feat: more than one callback can be registered and dispatched to for a single OSC Address
* fix: correct padding for OSC strings
* docs: added docstrings for exported variables

Signed-off-by: Christopher Arndt <chris@chrisarndt.de>
2023-11-13 08:13:07 +01:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="OSC Demo"
run/main_scene="res://UI.tscn"
config/features=PackedStringArray("4.1")
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
[debug]
settings/fps/force_fps=30
[display]
window/size/viewport_width=362
window/size/viewport_height=800
window/stretch/mode="canvas_items"
window/handheld/orientation=1
[editor_plugins]
enabled=PackedStringArray("res://addons/gdUnit4/plugin.cfg")
[input_devices]
pointing/emulate_touch_from_mouse=true
[rendering]
renderer/rendering_method="mobile"
textures/vram_compression/import_etc2_astc=true
environment/default_environment="res://default_env.tres"